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The Atari Jaguar (& Jaguar CD)
Last Updated: Tuesday, 6 January, 1998
In 1995, just before my exams (great timing there), I bought an Atari
Jaguar games console. Normally I'm not that much of a games
player, but when I do play, it's usually nice to be able to sit in a
comfy chair in the living room, and play on the television, rather
than on my computer using a monitor, and less comfortable chair.
Since I don't play games that much, there seemed little point in
waiting for the "next generation" consoles - the Saturn,
Playstation and Ultra 64. Similarly, though, I didn't want to limit
myself to old 16-bit games, but didn't want to spend vast amounts of
money.
The Jaguar was cheap, looked to have a promising future (yes, I know I
should have known better, but I thought Atari might actually do
something right for once - they were certainly making all the right
noises at the time) and was technically superior to anything in or
around its price bracket. The Atari label didn't really come into it,
although I will admit to being swayed by Jeff Minter's involvement in
things, and do have a soft spot for the technical brilliance of
Atari's hardware (if only their marketing could match it).
Since then I have bought a number of games, and the CD ROM add on for
it (JagCD). Many of the games were secondhand (e.g. Doom for £10), and
with the price for a new Jag at about £50 now, I might even buy another one for those lovely network
games (erm.... Doom again, I guess!). Anyway, on these pages I eventually intend
to give brief details about some of the games and stuff - including
the VLM - the only real reason to buy a JagCD. Unfortunately, however, other things are a little more pressing, so you might have to wait a while...
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